Perfect World – Chinese MMORPG in the world stylized for national mythology. Through efforts Nival Online The game has learned the Russian language. However, the transfer of such a specific project did not pass without difficulties. Huge world … a huge field of hieroglyphs. Localizers fought over the translation for a very long time, PW even set a record for the longest beta test, but the release nevertheless happened. I happened to look at the project in the primary stage, when the Orion server was just starting to scare the queue to the entrance to the game, and Vega was empty and lifeless. Nine months have passed – the term is very decent. Whether the world has become perfect?

With a return, welcome

The first thing that catches the eye (or rather in the ears) is music. Before she did not match the game in any way. Traditional melodies are good, but not to the detriment of immersion. Suppose we fight with a strong monster, hits on the verge, difficult, dangerous, and the pacifying sounds of some string instrument are heard from the columns. Now the adventurer is greeted by a very dynamic, lively main topic, which, however, is not knocked out of color – the basis of the motive is played on flute.

We go into the game, the screen goes out for a moment, and then explodes with color http://alpostiglione.it/wp-content/pages/a-review-of-casino-ardente-hot-promotions-and-games.html. We are in a beautiful green meadow, on which someone, as if from a large basket, scattered bright flowers. There is a house right behind your back. It can be seen that refined seids live here – they are clearly distant relatives of the elves, their architecture products are very similar to those that we saw in the Middle -earth (and in Azerot) – as slim and graceful as the owners. The graphic engine clearly burst out. The textures of the houses have ceased to be blurred by a nightmare, the shaders very gently fill the world with light, and water – well, just a sight for sore eyes.

We looked around, took a couple of timid steps. And what is this button? Ah, yes! These are wings, I forgot that fragile seiders from the birth of a feathery not only on my ears, but also behind. What, what, and the flight is a wonderful thing. Burning Crusade and his dragon prices for “Mountains” recall as a terrible dream. The player does not have to wait long for to carry over flowering meadows, thick forests and endless seas. You just have to press the button, and the character will soak into the sky. Everything worldly remains below, and only a clear sky is ahead. But what is it? Some flying karakatics, and their level is indecent above my. Perhaps I’ll go around, then I will return to the highest steps. I am successfully landing-there is no other way here. In the “ideal world” they do not know accidents, so that from any height you can fall even upside down.

Choose, we have a lot of work!

The newcomer is immediately taken into circulation – local NPCs are helpless, like children, and therefore, under various pretexts, they ask them to take money and experience from them. There are a lot of tasks, literally every NPC has some kind of urgent need. Mostly, of course, these are simple postal and guessing quests. Go, talk, kill ten enemies, bring 15 wolf heads and so on.

There are also interesting steps, but to analogues, for example, World of Warcraft, they do not reach. Moreover, the point here is not even in the gameplay, but in immersion – the texts of the tasks and speech of the NPC are not impressive, so even the most interesting of them simply fly by. Otherwise Perfect World It looks like many other online entertainments – in almost every MMORPG you have to kill, collect and go from one character to another. Only here the scope is a little different. The East is a subtle business in order to complete a difficult task, you will have to teach so many monsters that with teeth, claws and other trophies can be hung up in three layers.

The tasks are mostly simple. We exterminate the monsters and collect the ingredients (which often fall after the murder of the same creatures) – one mouse button, one skill, no symphonies on the keyboard need to beat off. The ease of gameplay is such a peculiar hook: I completed one task, and then still heel fell, and everything passes quickly and without problems. You won’t have time to turn around, how you get into the whole game.

Inhabitants of myths and legends

The “perfect world” goes to Chinese mythology roots. So, for example, one of the zoomorphs – came directly from the legends. Half people, half animals, they are very close to nature and draw strength from it. Men know how to turn into tigers, and women focused on witchcraft and fighting to fight with a hand beast. In Chinese folklore, a werewolf fox is a very famous character.

The second race is people. As in many other games, these are strong middle peasants. Strong in everything, have no critical weaknesses, but also outstanding features are also no. Human warriors are rightfully considered one of the simplest classes, as they know how to dashingly split the living creatures into components, but at the same time they themselves do not give ends from a pair of strokes. Mages, on the contrary, are a very complex class – there is little health, but you have to live spells that you need mana.

Winged seis – the third and most contradictory race. The connection with the mythology of them, frankly, is weak. But in winged ears a prototype is immediately recognized – elves. Here is one of the classes – archer. The ears-wings stick out, an elegant hand pulls on a strong bowl-nothing reminds of? The priests of the Sidov are classic “Hilers”: they strengthen allies, resurrect the dead and treat still living.

IN Perfect World the parties do not attend each other, and therefore there is no special balance. The design of the game implies that players will unite in the party, given the weaknesses and strengths of different classes. The idea, of course, is good, but it is no coincidence that the official forum from time to time explodes “holivars” on the topic “archers – IMBA” and “druids – cheating”. For almost a year of testing, the situation has changed little – archers are still considered the most powerful, and the druids both lived happily and live.

And there is no limit to perfection … or is there?

We have already mastered in the world, and now we are growing and developing. An ordinary bow gave up the magic crossbow, and instead of rags on the chest, impenetrable armor. Inventory is packed with various things, pockets are torn from money. Tasks of a dime a dozen – try to harness everything. Levels are stuffed very quickly – we fulfill several instructions and stand on the next step. The world really seems perfect, because everything is so beautiful, live and rejoice, but … in the area of ​​the third dozen (sometimes a little more) a large copper basin called the Korean Model (or Asian, equally) to the player suddenly sneaks up. The vessel covers everything around – the capital, it turns out, is insignificant, the crossbow is suitable only for hunting mosquitoes, and the impenetrable armor has spread out like fake clothes. It turns out that it was necessary not only to run around the quests, but simply to kill the monsters, otherwise there would not be enough reward experience. Roughly the formula looks like this: at the 10th level, you need to complete the X tasks and kill the Y monsters, at the mark of 30 it is 2x and 5Y. Further, the coefficients are only growing. If you skip the “igrek”, then at a certain stage they will still overtake the player. Moreover, it will be caught very cruelly – to ensure an adequate level of equipment, you will have to fill money on weak creatures for hours.

However, to balance tasks and genocide will still not come out. Various (and, most importantly, in large quantities) tasks at the highest levels abruptly disappear. NPCs are silent and do not want to give instructions even under threat of torture. Peace, history, step quests and dialogs left irrevocably. The hero of the level of the 60 with dumps is left alone with the endless hordes of hostile creatures. From this place the mountain “Maximum level 150” seems unusually high and impregnable. The convenient steps of the tasks suddenly ended, only sharp rocks are in front, and in some places just smooth walls. Nobody ever saw the top of this mountain-it is somewhere out of reach, in space.

In fact, a few units got even to the mark of 100. Someone says that the game simply has no experience for such levels. Others believe that 150 is just a myth. However, we can say with confidence that no one has reached the pedestal, but the game has existed for almost a year ..

Where to go, what to do, what to wear?

Sooner or later, a monotonous process of filling experience bothers (well, then), and then the population recalls PVP and the social system. In general, Asian games are famous for these components. War or Wow look funny compared to the epic and depth of intrigues and wars, for example, in Lineage 2. Perfect World It goes on a beaten way, only there are more locks here than in the prototype.

The whole map of the world is divided into shreds-sector. Control over the territory promises serious young ladies, so applicants for gold are always located. Even the scope of the battle (80 by 80 people) does not stop anyone – they are gaining who want to get excess.

There is where to fight where – there are only 44 sectors in the game. Burning occurs constantly: clans quarrel, conclude alliances, declare wars, betray, and at this time others also gain strength and go to power. All this is interesting and global, but in the distant perspective, an excess of money in several strong clans will lead to hyperinflation and collapse of the economy. True, all this is also in space-somewhere near the top of the “mountains of levels”.

The rest of the time the population has fun with quite peaceful things – it arranges weddings, dresses up in ordinary clothes, buys sled animals. Everything is almost like in life, even better – because in the “ideal world” everyone is so beautiful, cute and in general ..

Why play it?

What is this in this MMORPG? Why is it not even thousands of, but almost millions of? The answer, in fact, on the surface. Perfect World – This is a game display of social networks. Battles with monsters and tasks – this is a second time. Even the world is secondary. The inhabitants are primary. They construct their characters, for hours selecting eye shades and nose shape. They earn it for long weeks to buy ordinary (not armor) clothes and flaunt it in it in front of others. They are trying to stand out, cutting around the district on an expensive riding deer. Conflicts and wars break out here, as in life, because of the whims of beautiful ladies, and alliances break up all due to the same-misunderstanding and greed.

No wonder Asian games are proud of a strong social model, oh not in vain – Perfect World This is another proof.

Pros: social system;graphics;PVP mode.
Cons: Long pumping.